• macniel@feddit.org
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      6 months ago

      abandoned game full of hope, promises a fancy trailer and a scam. Rather play KSP with tons of mods.

      • aaaaaaaaargh@feddit.org
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        6 months ago

        A bit hard but not entirely wrong. I tried it but ended up returning it due to instability and general lack of content. Didn’t even look that much better than KSP.

    • RobotZap10000@feddit.nlOP
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      6 months ago

      I bought it on day 2 of early access, and it was an absolute mess then. Inconsistent performance on Windows AND Linux, hilarious bugs and barely any features to make the game feel worth playing for more than an hour at a time.

      Fast forward a year later, they finally release the For Science! (sic) update. I could barely notice any bugs (especially mission-ending bugs, like certain landing legs enabling fuel crossfeed through decouplers???), the performance was at an acceptable level for my specs and there were actual game elements to make me want to come back! Re-entry heating was also finally added.

      I haven’t actually played it recently, as I wanted to clear my growing Steam backlog, but it only seems to have gotten better since. I read the patch notes for 0.2.1.0 and 0.2.2.0, and they claim that they remedied orbital decay and sinking into the ground with time warp. I’m eager to see the colony update, as that would bring a huge and actually new feature into KSP2.

      I think that a few criticisms of the game are a bit overblown. But I recently found out that the game was announced to release in 2020, and now I see the reasoning behind some of the reactions. I was also worried when Take Two was shuttering Intercept Games, but from what I’ve gathered, the devs went back to Private Division, where most of them came from anyways. I think that 0.2.2.0 was also released after the restructuring, but I could be wrong.

      I see why some people despise it, but I think that the development is going a lot better than some people claimed it would when it launched into early access. For Science! releasing is already proof of that. I do realise that 1.0 is still years away, but when it’ll arrive, it’ll all be worth the hassle. I might not recommend you to buy it unless you know exactly what you’re getting, but it’s not like I didn’t have fun with it. I wouldn’t say that I got my €50 out of it, but I expect the final game plus DLC (the third star system) to be at least €100.

      • Victor@lemmy.world
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        6 months ago

        1.0 is still years away, but when it’ll arrive, it’ll all be worth the hassle.

        Oof, I think that depends who you ask. 😅 For us who will wait until the game is finished and worth buying, perhaps. And perhaps for others as well, such as yourself, which is of course fine. Big fans will do what they do. No shame. ❤️👌

        I might not recommend you to buy it unless you know exactly what you’re getting, but it’s not like I didn’t have fun with it. I wouldn’t say that I got my €50 out of it, but I expect the final game plus DLC (the third star system) to be at least €100.

        €100 is insane to me. I would pirate a game costing that much money, that is both single-player and offline. ez decision. Unpopular perhaps, but that is crazy amounts of money for a game.

        • RobotZap10000@feddit.nlOP
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          6 months ago

          single-player and offline

          The issue is, is that it won’t be. Multiplayer is the last item in the roadmap before 1.0

          The roadmap of KSP2

          • Victor@lemmy.world
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            6 months ago

            If it’s really €100, I won’t mind a pirated version with no multiplayer… 🥲🏴‍☠️