I can think of some obvious examples to start with, but my subtle but insidious nominee is Fable III. Fittingly for a pretentious grifter like Molyneux, the game requires you to raise a specific amount of gold or your kingdom is destroyed and you get a bad ending. The goalposts are moved by the game if you raise money in ways it doesn’t approve of, and it is simply impossible to reach the fundraising goal in any way that isn’t at least Enlightened Centrist levels of evil, the kind that lanyard-wearing neoliberals giggle about. That’s right, you need to be at least this evil or your kingdom is destroyed. So deep and really makes you think about the hard decisions that are made by the ruling class, doesn’t it? :zizek:
Red Alert is pretty bad as the Soviet Union gets hit hard with the villain bat.
Outer Worlds is also bad. Present a capitalist hellscape with anarchist and communist factions, and everything other than mild succdem stuff fails.
the USSR in red alert is a villain in the same way Dr Robotnik is
sure they’re the bad guys but like, they absolutely rock
The Soviet campaign in Red Alert turned me!
I mean, they’re the more fun faction, but they are also depicted as imperialists who love killing civilians.
Also, it makes Einstein into a lib.
True.
Red Alert 1 having Stalin as some expansionist warmonger is hilarious if you actually, you know, read history.
They should have gone for Trotsky instead. Even if that would be a hyperbole of his ideology, he would at least fit more.