(⬤ᴥ⬤)@lemmy.blahaj.zone to 196@lemmy.blahaj.zone · 12 days agoefficient game design rulelemmy.blahaj.zoneimagemessage-square47fedilinkarrow-up1756arrow-down117cross-posted to: microblogmemes@lemmy.world
arrow-up1739arrow-down1imageefficient game design rulelemmy.blahaj.zone(⬤ᴥ⬤)@lemmy.blahaj.zone to 196@lemmy.blahaj.zone · 12 days agomessage-square47fedilinkcross-posted to: microblogmemes@lemmy.world
minus-squareMidnitte@beehaw.orglinkfedilinkEnglisharrow-up36·11 days agoSeems weird to critique “western game devs” Developers of any region can be terrible.
minus-squareDragonTypeWyvern@midwest.sociallinkfedilinkarrow-up8arrow-down2·11 days agoJapanese game devs would NEVER. Because their bosses literally chain them to the desk until their code built from scratch works flawlessly. (This belief may be out of date)
minus-square🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.netlinkfedilinkEnglisharrow-up6·edit-211 days agoI’ve never heard anyone accuse of game of being “western jank” but I’ve heard plenty be called “eurojank” or “slavjank.” Doesn’t make 'em bad. Some of my favorite games are slavjank. Like STALKER.
minus-squareMatch!!@pawb.sociallinkfedilinkEnglisharrow-up10·11 days ago“westjank” should mean always-online singleplayer experiences with kernel anti-cheats and 300 gb crash logs
Seems weird to critique “western game devs”
Developers of any region can be terrible.
Japanese game devs would NEVER. Because their bosses literally chain them to the desk until their code built from scratch works flawlessly.
(This belief may be out of date)
I’ve never heard anyone accuse of game of being “western jank” but I’ve heard plenty be called “eurojank” or “slavjank.”
Doesn’t make 'em bad. Some of my favorite games are slavjank. Like STALKER.
“westjank” should mean always-online singleplayer experiences with kernel anti-cheats and 300 gb crash logs