Is there a way to turn most music into something more “triplety” for example by setting a delay of 0.33 seconds or something like that?

Love me some 6/8 time (or triple time maybe, I like 3 a lot) haha. I suppose I might looking to confirm or adjust my working theory that delay of 0.33 seconds to the point there’s kind of a 2x echo after the initial beat would roughly equate to this but its a very rough draft

The only actual recorded example I can think of that illustrates the end result I’m interested and also aware of altho I think its more implied than actually necessarily in the music is Debussy’s arrangement of Gymnopedie N. 1 by Erik Satie. I feel like the orchestra is basically generating this effect at least evocatively if not in fact. I

Might not be articulating this fantastically, not sure if I even know what I’m asking for or if it makes any sense 😅 If not, just making conversation i guess

  • Ephera@lemmy.ml
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    6 days ago

    Rather than the echo, I would recommend just putting a triplet drum beat underneath, e.g. three snare hits with the first hit (and potentially third) doubled with a bass drum.

    You can’t really just put a dumb echo on songs, because the chords will start overlapping each other and that will likely make things sound dissonant.
    Theoretically, you could just echo the notes while the note itself is still being played (i.e. cut off the echos when the note stops), but that requires actually editing the individual instrument channels, which is quite a bit of work and something you won’t have access to when you just have MP3, OGG or similar.