I forgot that these are still coming out.

  • WarmSoda@lemm.ee
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    1 year ago

    They’re going to have a hard time selling MK9 when 8 has a bajillion tracks.

    • funnystuff97@lemmy.world
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      1 year ago

      Kinda gives me suspicions that the next console won’t be backwards compatible. They couldn’t market another Mario Kart, or Smash Brothers while I’m at it, if you could just play the old one… unless it’s a significant upgrade.

      I sure hope the next console is backwards compatible, or I aint buying it.

      • echo64@lemmy.world
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        1 year ago

        I mean… mk8 is from the wiiu. This is the exact situation you are describing, it already happened. They just resold that game and many others and people bought them in droves

        • funnystuff97@lemmy.world
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          1 year ago

          This is true, but the slight difference is that the WiiU extremely undersold. A significant number of people who own a Switch did not own a WiiU-- I myself did own a WiiU, and was bummed to not be able to play Mario Maker, Splatoon, Mario Kart 8, 3D World, and so on… but most of my complaints were met with re-releases and sequels. I can’t say I entirely disagree with the decision, again since the WiiU was a major flop, but it would have been nice to have my WiiU library brought over. But for most people, they didn’t care. I mean, MK8D sold more copies than the WiiU itself.

          But this is a different ball game. The Switch is a success. Many people own a Switch. The Legend of Zelda games on Switch are among the highest rated video games in history. If this catalog is lost when transferring to the next console, Nintendo would absolutely be shooting themselves in the foot. Historically, Nintendo is somewhat on board with backwards compatibility, but not always, so we’ll see.

          • echo64@lemmy.world
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            1 year ago

            I guarantee that a switch 2 running botw at 60fps and upscaled to 4k would sell huge numbers.

    • Boiglenoight@lemmy.world
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      1 year ago

      There’s a lot of room for improvement. The physics change from each major entry, and I’d like to see more realistic inertia to everything, and less floaty. Having to generate speed (or control it) to make a jump or stay on course would change the feel of the game and make things more interesting.