- cross-posted to:
- games@sh.itjust.works
- cross-posted to:
- games@sh.itjust.works
I forgot that these are still coming out.
They’re going to have a hard time selling MK9 when 8 has a bajillion tracks.
Kinda gives me suspicions that the next console won’t be backwards compatible. They couldn’t market another Mario Kart, or Smash Brothers while I’m at it, if you could just play the old one… unless it’s a significant upgrade.
I sure hope the next console is backwards compatible, or I aint buying it.
I mean… mk8 is from the wiiu. This is the exact situation you are describing, it already happened. They just resold that game and many others and people bought them in droves
This is true, but the slight difference is that the WiiU extremely undersold. A significant number of people who own a Switch did not own a WiiU-- I myself did own a WiiU, and was bummed to not be able to play Mario Maker, Splatoon, Mario Kart 8, 3D World, and so on… but most of my complaints were met with re-releases and sequels. I can’t say I entirely disagree with the decision, again since the WiiU was a major flop, but it would have been nice to have my WiiU library brought over. But for most people, they didn’t care. I mean, MK8D sold more copies than the WiiU itself.
But this is a different ball game. The Switch is a success. Many people own a Switch. The Legend of Zelda games on Switch are among the highest rated video games in history. If this catalog is lost when transferring to the next console, Nintendo would absolutely be shooting themselves in the foot. Historically, Nintendo is somewhat on board with backwards compatibility, but not always, so we’ll see.
I guarantee that a switch 2 running botw at 60fps and upscaled to 4k would sell huge numbers.
Eh Nintendo Kart equivalent would be a good successor and sell like hot cakes.
Eh it will, they just released a new mario game for the current one
Ain’t gonna be a MK9
There’s a lot of room for improvement. The physics change from each major entry, and I’d like to see more realistic inertia to everything, and less floaty. Having to generate speed (or control it) to make a jump or stay on course would change the feel of the game and make things more interesting.
Not very kid friendly though.
Maybe keep the assists that are in 8 where the cart drives itself to varying degrees?
No GCN Rainbow Road?
Remind me where we keep the pitchforks?Looks like they saw how rockstar does business.
48 courses that are truly remade rather than copy-pasted in (support MK8 features) for $25 doesn’t seem too bad to me.
Yeah, the amount of work that has gone into these for a one-time purchase of $25 is a pretty great deal.
My only complaint (other than I’ve always hated when they recycle maps from previous games) is that you need Internet connectivity to play these. That completely defeats the whole point of the Switch.
You don’t need internet connectivity to play these, unless you mean downloading them initially. I’m sure they’ll make an updated physical with these maps in it at some point too.
I definitely could not access them without Internet. This was after they had been downloaded and played. The error even said as much. Maybe they’ve changed that since? Hopefully…
Even if you purchase them directly instead of using the online pass? Guess I’ll have to check it for myself
Even with the online pass you can go a while between checking in, I play mk8 on planes pretty regularly
You can’t play them solo?
I’m pretty sure I have the initial free booster tracks and I was able to play them solo offline just like any other course. It has been awhile though, I could be wrong.
I stand corrected. I didnt think ninendo ever dropped prices of games. Major ones that is
They didn’t. It’s $25 for the 48 DLC courses. Base game is still $60 in the eshop.
Nope, you’re not corrected. The expansion tracks are $25, the game itself is still $60.
So when will the game actually be a complete package than?