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I wish most fans felt the same way but The Prophecy™ tends to lock things into an eternal recursion of events involving the same three people (with gender-coded essentialist roles) all throughout it because a game in the 90s said so once.
I’d enjoy it if more Zelda games continued what prior games started in direct lines and built things up instead of rebooting/resetting/destroying Hyrule over and over again. The one where you build trains seemed to have the right idea.
I wish most fans felt the same way but The Prophecy™ tends to lock things into an eternal recursion of events involving the same three people (with gender-coded essentialist roles) all throughout it because a game in the 90s said so once.![emoji morshupls morshupls](https://www.hexbear.net/pictrs/image/c02af2c2-f4a1-4d6e-bf78-2e0565dc10ca.gif)
True, but I can point to many games in the series where that trichotomy is broken so I gotta say smh fake fans![emoji shrug-outta-hecks shrug-outta-hecks](https://www.hexbear.net/pictrs/image/7cc4b291-507e-4aa2-9ba6-35d81eb4a08a.png)
I’d enjoy it if more Zelda games continued what prior games started in direct lines and built things up instead of rebooting/resetting/destroying Hyrule over and over again. The one where you build trains seemed to have the right idea.![emoji train-shining train-shining](https://www.hexbear.net/pictrs/image/fb23fadf-93d8-497e-9033-d2bcfd37ee53.png)