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Joined 1 year ago
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Cake day: June 9th, 2023

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  • I want to understand your point. What do you mean by “capitalists allow” and “leaving the capitalist in power” in the assumption of socializing an industry?

    Do you refer to the fact that in a direct or indirect way, capitalists influence the governement, so even if something socialized it’s still under capitalist control?

    Or something more like the case of Uber and taxis? Where capitalism can provide unfair competition.

    Those points are what it comes to my mind with what you say, but I feel like I’m missing something about what you mean, and I’m intrigued.





  • Heroic is a client for GOG and Epic Launcher, so if I install a game from there, I use Heroic.

    Lutris is more generic, and has specific script installers per game, so I use Lutris as a fallback if the game is from somewhere else, or the game does not correctly work with Heroic.

    Then, as a third fallback, I try to install the game with Wine directly, then add it a shortcut on Steam to benefit from Proton through Steam. In the above cases (Heroic and Lutris), they would be using their own packaged version of Wine/Proton, so it’s worth to try it before giving up.


  • Curiosity. It began while trying to play around with programming, and finding a lot of talk and resources about Linux, and then trying it. 3 broken Debian installations just for messing around, then Ubuntu as a more permanent install, all of this alongside Windows.

    Then I began using less and less Windows until I just deleted the Windows partition because I needed more space.



  • The behaviour you mention is from npm install, which will put the same exact version from the package-lock.json, if present. If not it will act as an npm update.

    npm update will always update, and rewrite the package-lock.json file with the latest version available that complies with the restrictions defined on the package.json.

    I may be wrong but, I think the difference may be that python only has the behaviour that package-lock.json offer, but not the package.json, which allows the developer to put constraints on which is the max/min version allowed to install.


  • I’m liking it a lot. I’ve never finished Bioshock, but I’ve played a few hours of it, so it may not be a fair comparison, but the environment feels bigger and more convoluted, everything is less linear. It’s more similar to Prey than Bioshock.

    Also, the progression of the player is based on gadgets and weapons, there are no powers to level up by using points.

    And with Baldur’s Gate I’m playing a thief which a master on almost every skill, but not the best in combat jajajaja.



  • Dead Cells is a game I always have installed just to pick it up in bursts of 30 minutes or an hour.

    It’s a roguelike, it’s challenging and it’s easy to pick up any time.

    Even though it has levels, the intended way to play it is in runs. You start the game, start a new run, and try to go as far as you can, you die and repeat.

    Multiple paths to choose, so it never becomes boring, and the levels are generated, so you can’t memorize everything.





  • I’ve always felt that pair programming is more useful on early stages of a task, where there is enough doubt about implementation details and discussing them is worth.

    This way it felt more of a meeting between two persons discussing details first, while testing them live to check if we were on track second, instead of programming first and discussing second.

    By the time we stand on the screen without talking too much we just stepped aside and separate the task if needed.

    Any other kind of forced pair programming feels wrong, either because the task was already planned enough to no create enough discussion, or because it was small enough and the discussion was not worth. I’ve found myself on situations where “we needed” to make a task in pair programming and was dull as you say.