Every time people lament changes to the lore that amount to “not every member of species X is irredeemably evil” and claim the game is removing villains from it, I think how villains of so-caleld evil species fall into two cathegories: a) bland and boring and b)have something else, unrelated to their species going on for them, that makes them interesting.

  • acockworkorange
    link
    fedilink
    arrow-up
    6
    arrow-down
    8
    ·
    3 months ago

    Any story pitching “good” vs “evil” is bedtime drivel dressed a different way.

      • Umbrias@beehaw.org
        link
        fedilink
        arrow-up
        2
        arrow-down
        1
        ·
        3 months ago

        respect is a funny way to frame this. The roots of fantasy, written when ontological evil was commonly seen as a thing present in the real world? those roots? or the roots when ethnic nationalism was the way of geopolitics? or when scientific racism informed much of the modern conception of races in dnd? respect is about the last thing anybody owes fiction, the world can change as beliefs do.