What if when we die, we respawn, as another human, or even, another species.
Each life, from birth to death is a roguelike run.
Weew, if it too difficult, will you reset for new run :v ? Just kidding. But also, I know that modern roguelike game have something to make you stronger, and inherited into new run, on and on. Kind of permanent upgrades.
So, perhaps, if this run too hard, endure it. Which will make you “get-gud”, and hope for some useful bonus, permanent upgrades for further runs.
What do you think ?
Because the answer is pretty simple, if we leave the superstitions at the door…
But that’s the paradox, isn’t it? How can you label something superstition with zero scientific knowledge?