Is it a fun playthrough

  • lorty@lemmygrad.ml
    link
    fedilink
    English
    arrow-up
    1
    ·
    5 months ago

    The change I feel is mostly for balance. Since PvP only cared about your level pyromancies were freat for twinking. Also you didn’t really have a way to gate how strong a pyromancer could be at any point of the game since the flame required souls and nothing else to upgrade.

    • peppersky [he/him, any]@hexbear.net
      link
      fedilink
      English
      arrow-up
      1
      ·
      5 months ago

      yeah except of course that dark souls 2 pvp didn’t care about levels but instead soul memory and the change from pyromancy to “just another school of magic” happened in dark souls 2, making the decision a completely nonsensical one