Is it a fun playthrough

        • lorty@lemmygrad.ml
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          5 months ago

          The change I feel is mostly for balance. Since PvP only cared about your level pyromancies were freat for twinking. Also you didn’t really have a way to gate how strong a pyromancer could be at any point of the game since the flame required souls and nothing else to upgrade.

          • peppersky [he/him, any]@hexbear.net
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            5 months ago

            yeah except of course that dark souls 2 pvp didn’t care about levels but instead soul memory and the change from pyromancy to “just another school of magic” happened in dark souls 2, making the decision a completely nonsensical one

  • Ildsaye [they/them]@hexbear.net
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    5 months ago

    My most difficult but rewarding playthrough was a base level starting gear sorcerer. I permitted myself to upgrade the starting gear, and use whatever rings or spells, but couldn’t equip anything else. Maximizes the feeling of being a frail, scrappy trickster

  • Palacegalleryratio [he/him]@hexbear.net
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    5 months ago

    My first playthrough was a fast roll, balder side sword and shield dex pyro run and I learned a lot. You don’t hit too hard though with your weapon, so be aware of that. It’s a very different experience to a great club pure strength glass cannon run.

  • lorty@lemmygrad.ml
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    5 months ago

    If you like being overpowered, then yeah lol.

    Pyromancy is not only very strong for straight damage, but also has strong support spells. Also requires no stats other than for slots.