• ExtraMedicated@lemmy.world
    link
    fedilink
    English
    arrow-up
    2
    ·
    25 days ago

    First used it in 2004 I think. Messed around a bit and did a couple tutorials. Played with the game engine for a few years and put some stuff on gamejolt.com. I do more software development these days but Blender is still my go-to for general modelling and animating when I have a reason for it.

  • jonathanvmv8f@lemm.ee
    link
    fedilink
    arrow-up
    1
    ·
    25 days ago

    I started back in 2018-19. While learning the ins and outs of the interface, I was curious about how the animation for rotation of objects would work for a rotating angle of more than 360° between keyframes ie. whether it would perform a complete revolution or take the shortest rotation possible. I created a short video of an object to test this out and found it to be the former.

    I recall having tried out Blender earlier as well. The pre-2.8 interface was overwhelming for me, combined with the weird default mouse controls, so I deleted it shortly after.

  • DrSteveBrule
    link
    fedilink
    arrow-up
    1
    ·
    25 days ago

    I first used Blender around 2015. I believe it was right before the 2.8 update. I did the classic Blender guru donut tutorial for both versions of Blender. Loved the software but I never felt like I had a knack for 3d modeling. I enjoyed seeing other user’s creations back on reddit. Been a couple of years since I last checked in over there so I’d love to see this community and others like it take off here.