• black-twisted-boughs@kbin.social
    link
    fedilink
    arrow-up
    18
    ·
    11 months ago

    Pro-Linux game dev who releases a Linux-native version, then proceeds to break down the stats to explain to a non-Linux crowd why he chooses to do so? Fuck it, take my money.

  • spudwart@spudwart.com
    link
    fedilink
    English
    arrow-up
    15
    ·
    edit-2
    11 months ago

    Ah, so that obnoxious complaint about how “Linux users report too many bugs” and thats why devs won’t port their game to linux, is actually a strength because Linux users:

    • Accurately describe the bug
    • Provide useful data
    • Make Helpful Suggestions
    • Typically hit bugs that are also on Windows
    • spudwart@spudwart.com
      link
      fedilink
      English
      arrow-up
      4
      ·
      11 months ago

      Also, similarly, for any future bug reports I may make.

      IF there is a preferred format for your bug reports, please state that in a location relevant to whichever bug report system you use.

    • dbilitated@aussie.zone
      link
      fedilink
      English
      arrow-up
      2
      arrow-down
      13
      ·
      11 months ago

      wow could you be any more up your own ass. I mean I use both but I don’t think I’m Jesus for knowing what systemd is.

  • 5BC2E7@lemmy.world
    link
    fedilink
    English
    arrow-up
    12
    arrow-down
    1
    ·
    edit-2
    11 months ago

    so he says it was worth the amount of QA he got rather than the sales. I think it makes sense. I hope its really cost effective so others can try it.

      • aksdb@feddit.de
        link
        fedilink
        English
        arrow-up
        3
        ·
        11 months ago

        They also have different processes. Each report would start as a support request that goes through some customer care department or even call center first, that will triage the issue with some knowledge base or decision tree. So before a meaningful report makes it way to a department that can actually deal with it, a dozen other people are involved first.

    • spudwart@spudwart.com
      link
      fedilink
      English
      arrow-up
      1
      ·
      11 months ago

      I mean Valve once said that QA is the most vital part of game development.

      Their classic anecdote is about Portal’s Development. They brought in some players to play the game near its completion and the user response was “Nice Demo, can’t wait to play the full game.” And they decided they had shown the player how to implement basic gameplay mechanics well, but that they hadn’t given the player a satisfying enough situation to use all of the mechanics at once. This is why Portal ends with the most amazing bossfight Valve has ever made imo.

  • Hairyblue@kbin.social
    link
    fedilink
    arrow-up
    4
    ·
    11 months ago

    This is great that Linux gamers take the time to submit quality bug reports.

    I also put in reviews of games that work with Linux and give my PC specs and Linux Distribution.